Saturday, May 28, 2011

MAOH: Juvenile Remix: Volume 2

by Kotaro Isaka (original story) and Megumi Osuga (story and art), 189 pages

After a near-miss amusement park accident, Ando knows he's been sent a warning. But by whom? And against what? He has little time to contemplate the answers before becoming the target of not so much another warning as a hired hit.

Accustomed to dispatching syndicate bosses and henchmen with no questions asked, Semi is deadly efficient with a knife and aims to take care of Ando and get on to the next job. But even he has to wonder why someone would want to take out such a useless nobody.

Backed into a corner, defenseless Ando falls back on the first thing to pop in his head.

"What would MacGyver do?!"

Ha ha ha! Seriously, Ando goes into "Think!" mode just like his hero, the master of making do in a pinch with what's at hand. And he doesn't do too shabbily, either. He even works in a Gamera reference (that's the giant, spinning, flying turtle from Japanese monster movies). But it will take more than pop cultural references and clever use of his ventriloquism skill to get the persistent Semi off his case; for having now seen that his victim isn't so useless as he'd suspected, the curious assassin is all the more interested in his target...and in his unknown client's motives.

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